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About me

I'm a game designer focused creating on fun Gameplay and balanced systems. I have vast experience in Live Operations as well as tools like Unity and Unreal Engine.

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Home: Projects

Professional Projects

Systems and Content Designer

Farmerama is a simulation game in which players manage a farm, planting crops and caring for animals. Through various tasks and events, players level up, gaining access to new crops and more unusual animals.

 

MY WORK AND OWNERSHIPS

Halloween Monster Hunt (Seasonal Event)

Doorbuster Deals (Sale)

Sticker Album Rework (Permanent Feature)

LiveOps

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Systems and Content Designer

In Seafight, you play as a pirate sailing the high seas meeting other players and battling monsters. Get new ships and cannons by completing quest, raids and events!

 

MY WORK AND OWNERSHIPS

Gore Jaw: Legend of the Abyss (In-game Event)

LiveOps

Personal Projects

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Curio is a game created during COVID-19, with the objective to serve as nice distraction through the challenges the pandemic.

Deliverance is an experimental game about horror and movement made in Unreal Engine with over 1000+ downloads on itch.io.

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  • I was Mechanic Designer, Level Designer, Artist and Sound Designer.

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The Bridge is a game that helps visitors connect more interactively with each exhibit in a museum.

Evershift is an experimental game about being lost in a creepy forest, piecing together a disjointed narrative, and playing surrealistic minigames.

 

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