top of page
Game Designer
My contribution to the project:
- In charge of documentation and Game Design Document
-Ideation of two of the three minigames. (Drawing your own path and rotating maze).
- All level design of the two minigames mentioned above
-Creating the rules of the game and minigames.
-Overall game balancing.
-Creation of dialogue and game text.
Evershift is an experimental VHS-style-inspired game that changes its look constantly, based on the player's performance. There are three challenges scattered around the Forest/Jungle/Psychodelic nightmare to test the player. To escape from these unfortunate events, the player needs to find the triggers of these challenges and play the mini-games and finish the game.
I worked as a game designer on it, coming up with the mini-games, creating levels, prototyping mechanics, and balancing. I also was in charge of the dialogue and the confusing narrative.
The game was made in Unity as an experimental project for my university and it earned an honorable mention at the A MAZE. Berlin festival 2020.
If you're interested in playing the game, you can check it out. Just click on the button.
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() | ![]() |
bottom of page





